YOUR TURN… (groups of 2-4)
1. Objective of the Game
2. Start + end stage – same as Hasbro or diff?
3. Elements of Hasbro to keep?
4. Improvements: How to make it realistic?
5. Squares
Big Life Stages | Things | Things | Other Squares |
|
|
|
|
6. Board Game Layout design – what will it look like?
7. Minor details: Game pieces? How to track $$?
No comments:
Post a Comment